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VectorGraphicTextLayerUpdateDynamicContent Method

Updates the content to the latest value. Gets the value without changing the state. Value can be updated before and after execution. A unique ID to indicate that the content is simulated using the given ID as the key. The simulated value is reset to the last non-simulated value if the ID changes. The last non-simulated value will be used if the ID is null.

Namespace: RAYLASE.Marker.VectorGraphicElement
Assembly: RAYLASE.Marker.VectorGraphicElement (in RAYLASE.Marker.VectorGraphicElement.dll) Version: 2.19.0
Syntax
C#
public void UpdateDynamicContent(
	bool peek,
	bool preUpdate,
	Guid? simulationID
)

Parameters

peek  Boolean

[Missing <param name="peek"/> documentation for "M:RAYLASE.Marker.VectorGraphicElement.VectorGraphicTextLayer.UpdateDynamicContent(System.Boolean,System.Boolean,System.Nullable{System.Guid})"]

preUpdate  Boolean

[Missing <param name="preUpdate"/> documentation for "M:RAYLASE.Marker.VectorGraphicElement.VectorGraphicTextLayer.UpdateDynamicContent(System.Boolean,System.Boolean,System.Nullable{System.Guid})"]

simulationID  NullableGuid

[Missing <param name="simulationID"/> documentation for "M:RAYLASE.Marker.VectorGraphicElement.VectorGraphicTextLayer.UpdateDynamicContent(System.Boolean,System.Boolean,System.Nullable{System.Guid})"]

See Also