VectorOperationsPolygonInsidePolygon(IListIListdvec3, IListdvec3) Method |
Returns true if the inner polygon is inside the outer polygon
Namespace: RAYLASE.Marker.VectorGraphicElementAssembly: RAYLASE.Marker.VectorGraphicElement (in RAYLASE.Marker.VectorGraphicElement.dll) Version: 2.19.0
Syntaxpublic static bool PolygonInsidePolygon(
IList<IList<dvec3>> outerPolygonsVertices,
IList<dvec3> innerPolygonVertices
)
Parameters
- outerPolygonsVertices IListIListdvec3
- Vector list of polygons that will be unified as the outer polygon.
- innerPolygonVertices IListdvec3
- Vector list of the inner polygon.
Return Value
Boolean[Missing <returns> documentation for "M:RAYLASE.Marker.VectorGraphicElement.VectorOperations.PolygonInsidePolygon(System.Collections.Generic.IList{System.Collections.Generic.IList{GlmSharp.dvec3}},System.Collections.Generic.IList{GlmSharp.dvec3})"]
RemarksAt the moment, only 2D is supported. The z value is currenly ignored.
See Also