Bitmap marking algorithm
Namespace: RAYLASE.Marker.Profile.ModelAssembly: RAYLASE.Marker.Profile (in RAYLASE.Marker.Profile.dll) Version: 2.19.0
Syntax
MembersMember name | Value | Description |
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Sprint | 0 |
The scanner is accelerated to the currently specified MarkSpeed prior to the actual bitmap segment.
Then it travels at constant velocity while simultaneously firing the laser with a power that corresponds to the pixel value as defined in the powerValues array.
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PointAndShoot | 1 |
The scanner jumps to each non-empty pixel position in turn, fires N pulses at that position, and then moves on to the next pixel.
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See Also