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Vector3DControl Class

Interaction logic for Vector3DControl.xaml
Inheritance Hierarchy
SystemObject
  System.Windows.ThreadingDispatcherObject
    System.WindowsDependencyObject
      System.Windows.MediaVisual
        System.WindowsUIElement
          System.WindowsFrameworkElement
            System.Windows.ControlsControl
              System.Windows.ControlsContentControl
                System.Windows.ControlsUserControl
                  RAYLASE.Shared.GUIBaseBindableView
                    RAYLASE.Shared.GUIVector3DControl

Namespace: RAYLASE.Shared.GUI
Assembly: RAYLASE.Shared (in RAYLASE.Shared.dll) Version: 2.19.0
Syntax
C#
public class Vector3DControl : BaseBindableView, 
	IComponentConnector

The Vector3DControl type exposes the following members.

Constructors
 NameDescription
Public methodVector3DControlInitializes a new instance of the Vector3DControl class
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Properties
Methods
 NameDescription
Public methodInitializeComponent InitializeComponent
Protected methodRaisePropertyChanged Raises this object's PropertyChanged event.
(Inherited from BaseBindableView)
Protected methodSetPropertyT Checks if a property already matches a desired value. Sets the property and notifies listeners only when necessary.
(Inherited from BaseBindableView)
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Events
 NameDescription
Public eventPropertyChanged Raised whenever a property value has changed.
(Inherited from BaseBindableView)
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Fields
Explicit Interface Implementations
 NameDescription
Explicit interface implementationPrivate methodIComponentConnectorConnectAttaches events and names to compiled content.
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See Also