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CommandList.AppendPointAndShootLineAbs Method

Overload List
 NameDescription
Public methodAppendPointAndShootLineAbs(Point2D, Point2D, IEnumerable<Double>, IEnumerable<UInt16>, PowerChannels)

Marks a line of pixels from the current position to that described by the given absolute co-ordinates, using the Point-And-Shoot algorithm.

Public methodAppendPointAndShootLineAbs(Point2D, Point2D, IEnumerable<Double>, UInt16, PowerChannels)

Marks a line of pixels from the current position to that described by the given absolute co-ordinates, using the Point-And-Shoot algorithm.

Public methodAppendPointAndShootLineAbs(Point2D, Point2D, Double, IEnumerable<UInt16>, PowerChannels)

Marks a line of pixels from the current position to that described by the given absolute co-ordinates, using the Point-And-Shoot algorithm.

Public methodAppendPointAndShootLineAbs(Point3D, Point3D, IEnumerable<Double>, IEnumerable<UInt16>, PowerChannels)

Marks a line of pixels from the current position to that described by the given absolute co-ordinates, using the Point-And-Shoot algorithm.

Public methodAppendPointAndShootLineAbs(Point3D, Point3D, IEnumerable<Double>, UInt16, PowerChannels)

Marks a line of pixels from the current position to that described by the given absolute co-ordinates, using the Point-And-Shoot algorithm.

Public methodAppendPointAndShootLineAbs(Point3D, Point3D, Double, IEnumerable<UInt16>, PowerChannels)

Marks a line of pixels from the current position to that described by the given absolute co-ordinates, using the Point-And-Shoot algorithm.

Public methodAppendPointAndShootLineAbs(Double, Double, Double, Double, IEnumerable<Double>, IEnumerable<UInt16>, PowerChannels)

Marks a line of pixels from the current position to that described by the given absolute co-ordinates, using the Point-And-Shoot algorithm.

Public methodAppendPointAndShootLineAbs(Double, Double, Double, Double, IEnumerable<Double>, UInt16, PowerChannels)

Marks a line of pixels from the current position to that described by the given absolute co-ordinates, using the Point-And-Shoot algorithm.

Public methodAppendPointAndShootLineAbs(Double, Double, Double, Double, Double, IEnumerable<UInt16>, PowerChannels)

Marks a line of pixels from the current position to that described by the given absolute co-ordinates, using the Point-And-Shoot algorithm.

Public methodAppendPointAndShootLineAbs(Double, Double, Double, Double, Double, Double, IEnumerable<Double>, IEnumerable<UInt16>, PowerChannels)

Marks a line of pixels from the current position to that described by the given absolute co-ordinates, using the Point-And-Shoot algorithm.

Public methodAppendPointAndShootLineAbs(Double, Double, Double, Double, Double, Double, IEnumerable<Double>, UInt16, PowerChannels)

Marks a line of pixels from the current position to that described by the given absolute co-ordinates, using the Point-And-Shoot algorithm.

Public methodAppendPointAndShootLineAbs(Double, Double, Double, Double, Double, Double, Double, IEnumerable<UInt16>, PowerChannels)

Marks a line of pixels from the current position to that described by the given absolute co-ordinates, using the Point-And-Shoot algorithm.

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