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TraceBufferConfig0LaserTriggered Property

If enabled then every change of the 'LaserTriggered' signal will trigger a TraceEvent.

Namespace: RAYLASE.SPICE3
Assembly: RAYLASE.SPICE3 (in RAYLASE.SPICE3.dll) Version: 3.6.0
Syntax
C#
public bool LaserTriggered { get; set; }

Property Value

Boolean
See Also