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CommandListAppendJumpAndShoot(IListJumpAndShootItemPoint3D, PowerChannels) Method

Marks a path of pixels described by the list of given absolute co-ordinates, using the Jump-And-Shoot algorithm.


Namespace: RAYLASE.SPICE3.ClientLib
Assembly: RAYLASE.SPICE3.ClientLib (in RAYLASE.SPICE3.ClientLib.dll) Version: 3.6.0
Syntax
C#
public void AppendJumpAndShoot(
	IList<JumpAndShootItem<Point3D>> points,
	PowerChannels powerTargetChannel = PowerChannels.Channel0
)

Parameters

points  IListJumpAndShootItemPoint3D
List of jump and shoot points.
powerTargetChannel  PowerChannels  (Optional)
The output channel.
Remarks

The exposure time can vary at each pixel position, according to the ExposureTime specified for that particular pixel.

See Also