The Point4D type exposes the following members.
Operators | Name | Description |
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| Addition(Double, Point4D) |
Adds a scalar to all the coordinates of a point, and returns a new point.
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| Addition(Point4D, Point4D) |
Adds the coordinates of two points, and returns the result as a new point.
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| Addition(Point4D, Double) |
Adds a scalar to all the coordinates of a point, and returns the result as a new point.
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| Division(Double, Point4D) |
Divides the scalar by individual coordinates of a point, and returns the result as a new point.
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| Division(Point4D, Point4D) |
Divides the individual axes of two points, and returns the result as a new point.
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| Division(Point4D, Double) |
Divides all the coordinates of a point with a scalar, and returns the result as a new point.
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| Equality(Point4D, Point4D) |
Compares two points with each other, and returns true if all coordinates are equal.
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| Inequality(Point4D, Point4D) |
Compares two points with each other, and returns true if at least one pair of coordinates are different.
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| Multiply(Double, Point4D) |
Multiplies all the coordinates of a point with a scalar, and returns the result as a new point.
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| Multiply(Point4D, Point4D) |
Multiplies the individual axes of two points, and returns the result as a new point.
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| Multiply(Point4D, Double) |
Multiplies all the coordinates of a point with a scalar, and returns the result as a new point.
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| Subtraction(Double, Point4D) |
Subtracts all the coordinates of a point from a scalar, and returns the result as a new point.
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| Subtraction(Point4D, Point4D) |
Subtracts the coordinates of two points, and returns the result as a new point.
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| Subtraction(Point4D, Double) |
Subtracts a scalar from all the coordinates of a point, and returns the result as a new point.
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TopSee Also