Transform |
[SerializableAttribute] public class Transform3D : IDisposable, IEquatable<Transform3D>
The Transform3D type exposes the following members.
| Name | Description | |
|---|---|---|
| Clear | Resets this transformation matrix back to an identity matrix. | |
| Inverse | Calculates the inverse of this transformation matrix. | |
| RotateZ | Rotates around the z-axis in a right-handed coordinate system. | |
| Scale(Point2D) | Scales the matrix by the given values. | |
| Scale(Double, Double) | Scales the matrix by the given values. | |
| Scale(Double, Double, Double) | Scales the matrix by the given values. | |
| SetIdentity | Resets the matrix to an identity matrix. | |
| Transform(Point3D) | Performs a transformation. | |
| Transform(Point3D) | Performs a transformation. | |
| Transform(Double, Double, Double) | Performs a transformation. | |
| TransformBack | Transforms a point transformed by Transform(Point3D) back. | |
| Translate(Double, Double) | Adds an offset to the current offset | |
| Translate(Double, Double, Double) | Adds an offset to the current offset |