VectorGraphicEngineUpdateDynamicContent Method |
Updates dynamic content (
VectorGraphicTextLayer) to the latest value.
Value can be updated before and after execution.
A unique ID to indicate that the content is simulated using the given ID as the key. The simulated value is reset to the last non-simulated value if the ID changes. The last non-simulated value will be used if the ID is null.
Namespace: RAYLASE.Marker.VectorGraphicElementAssembly: RAYLASE.Marker.VectorGraphicElement (in RAYLASE.Marker.VectorGraphicElement.dll) Version: 2.19.0
Syntaxpublic virtual void UpdateDynamicContent(
bool preUpdate,
Guid? simulationID
)
Parameters
- preUpdate Boolean
[Missing <param name="preUpdate"/> documentation for "M:RAYLASE.Marker.VectorGraphicElement.VectorGraphicEngine.UpdateDynamicContent(System.Boolean,System.Nullable{System.Guid})"]
- simulationID NullableGuid
[Missing <param name="simulationID"/> documentation for "M:RAYLASE.Marker.VectorGraphicElement.VectorGraphicEngine.UpdateDynamicContent(System.Boolean,System.Nullable{System.Guid})"]
See Also