Vector |
The VectorGraphicEngine type exposes the following members.
Name | Description | |
---|---|---|
![]() | AddLayer | Creates a new layer. |
![]() | AddTextLayer | Creates a new text layer. |
![]() | AddToCadImage | Adds all layers of the object to the internal CADImage of the given cadExporter. |
![]() | BuildTextLayers | Build the content for all text layers. |
![]() | Center | Moves the job element to the center. |
![]() | Clear | Removes all metafile commands from a given list. |
![]() | CopyFrom |
Copies the properties of the source to this instance.
(Inherited from BaseVectorGraphicElement) |
![]() | CreateBarcode | Appends a barcode. |
![]() | CreateText | Appends commands representing a given text. |
![]() | Dispose | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. (Overrides BaseVectorGraphicElementDispose) |
![]() | DoCopyFrom |
Copies properties from a given layer or path.
(Overrides BaseVectorGraphicElementDoCopyFrom(BaseVectorGraphicElement)) |
![]() | DoDispose | (Overrides BaseVectorGraphicElementDoDispose(Boolean, Boolean)) |
![]() | DoReverseOrder |
Reverses the order of the vectors in this element.
(Overrides BaseVectorGraphicElementDoReverseOrder(Int32)) |
![]() | DoTransform |
Transforms the vectors in this path.
(Overrides BaseVectorGraphicElementDoTransform(dmat4)) |
![]() | ExportAsUIElement | Converts the command list to a UIElement. |
![]() | GetAllFillingProfiles |
Retrieves all filling profiles, including those in layers and paths.
(Overrides BaseVectorGraphicElementGetAllFillingProfiles) |
![]() | GetAllFillings | (Overrides BaseVectorGraphicElementGetAllFillings(NullableInt32, Int32)) |
![]() | GetBoundingBox |
Gets the bounding box of the vector graphic element.
(Inherited from BaseVectorGraphicElement) |
![]() | GetBoundingBox(dmat4) |
Gets the bounding box of the job element.
(Overrides BaseVectorGraphicElementGetBoundingBox(dmat4)) |
![]() | GetConvexHull2D | Returns a path containing the 2D convex hull. Can be useful for preview. |
![]() | GetFillingPenNumbers | (Overrides BaseVectorGraphicElementGetFillingPenNumbers(IListInt32)) |
![]() | GetImportPreview | Returns a preview of the file to import. |
![]() | GetLength |
Gets the length of this element without any transformation matrix being applied.
(Inherited from BaseVectorGraphicElement) |
![]() | GetMetafileCommandBoundingBox | Gets the bounding box of the metafilecommand. |
![]() | GetPenNumbers | (Overrides BaseVectorGraphicElementGetPenNumbers(IListInt32)) |
![]() | GetPointCount |
Returns the number of points ( eg poly line points or bezier control points ) used by all layers.
(Overrides BaseVectorGraphicElementGetPointCount) |
![]() | GetStrokeFont | Returns the specified stroke font. |
![]() | GetStrokeFontList | Gets the list of available stroke fonts. |
![]() | GetTransformedLength |
Returns the transformed length of all outline vectors.
(Overrides BaseVectorGraphicElementGetTransformedLength(dmat4)) |
![]() | Import | Imports a vector graphic from a file. |
![]() | ImportPointCloud | Obsolete. Imports the specified file. |
![]() | InsertLayer(Int32) | Creates a new layer at a given position. |
![]() | InsertLayer(Int32, VectorGraphicLayer) | Inserts a given layer at a given position. |
![]() | InsertTextLayer | Creates a new layer at a given position. |
![]() | IsEmpty |
Returns true if no path is defined.
(Overrides BaseVectorGraphicElementIsEmpty) |
![]() | JoinLayers | Joins layers. All paths will be appended to the first matching layer. |
![]() | MoveLayer | Moves a layer. |
![]() | MoveLayerRange | Moves a range of layers. |
![]() | OnPenNumberChanged |
Invokes the PenNumberChanged event.
(Inherited from BaseVectorGraphicElement) |
![]() | OnVectorGraphicElementChanged |
Invokes the VectorGraphicElementChanged event.
(Inherited from BaseVectorGraphicElement) |
![]() | OptimizeVectors | Optimizes all vectors contained in the engine. |
![]() | PrepareExecution | Prepares the paths for execution. |
![]() | RemoveLayer(Int32, Boolean) | Deletes the layer at a given position. |
![]() | RemoveLayer(VectorGraphicLayer, Boolean) | Deletes the layer. |
![]() | ResolveExecutionSequences | (Inherited from BaseVectorGraphicElement) |
![]() | ResolveSequencePenNumbers | (Inherited from BaseVectorGraphicElement) |
![]() | ReverseOrder |
Reverses the order of the vectors in this element.
(Inherited from BaseVectorGraphicElement) |
![]() | Transform |
Transforms the vectors in this path.
(Inherited from BaseVectorGraphicElement) |
![]() | UpdateDynamicContent | Updates dynamic content (VectorGraphicTextLayer) to the latest value. Value can be updated before and after execution. A unique ID to indicate that the content is simulated using the given ID as the key. The simulated value is reset to the last non-simulated value if the ID changes. The last non-simulated value will be used if the ID is null. |
![]() | UpdateSharedProfile | (Inherited from BaseVectorGraphicElement) |
![]() | WrapProcess |
Wraps a delegate with SuspendVectorGraphicElementChanged set to true.
(Inherited from BaseVectorGraphicElement) |